Part 2·87d ago
Tower Climber is easier to read when every jump is planned around the landing, not the takeoff. Aim for the center of a platform, account for camera movement before committing, and preserve a safe rhythm instead of chasing every risky collectible. Edge landings reduce the correction time available for the next obstacle. Strong controls should also expose consistent coyote time and input buffering so a near-edge press behaves predictably. A practice mode with short checkpoints would reveal whether failure comes from timing, camera motion or unclear collision bounds.